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Avery FollettGameplay/AI Programmer

Category: Plugins

Plugins

Mesh Placer

On May 6, 2020 by Avery Follett

As a final project for my Intermediate Graphics class this semester, I decided to write a plugin for UE4 to help facilitate the art-to-screen pipeline by giving artists and level designers an easier way to lay out large scenes by tiling objects. Mesh Placer allows the user to easily select any static meshes currently in

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Avery Follett

Associate Gameplay Engineer at Survios, Inc.

Contact Info

  • Fort Collins, CO
  • (802) 448-2596
  • avery@averyfollett.com

Social

  • LinkedIn
  • GitHub

Categories

  • AI (3)
  • Game Release (3)
  • Plugins (1)
  • Side Projects (2)

What I’m Listening To

Avery Follett
aux5
85365 Tracks
In Too Deep
Sum 41
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The Best of Me
The Starting Line
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Hands Down
Dashboard Confessional
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So Much (for) Stardust
Fall Out Boy
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What a Time to be AlIve
Fall Out Boy
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